Design Document For Multithre
title: “Design Document for Project 3: Multithreaded Log Analyzer” layout: page hide: true —-
- Title and Overview
Project Name: Multithreaded Log Analyzer Objective: Develop a C++ application to parse and analyze large macOS system logs using multithreading to achieve optimal performance. The application will provide insights into warnings, errors, and performance bottlenecks found in system logs.
- Goals and Non-Goals
Goals: • Parse large macOS system logs efficiently. • Process log chunks concurrently using multithreading. • Provide actionable insights, including most frequent warnings/errors. • Implement a command-line interface for user interaction.
Non-Goals: • Development of a GUI for visual representation of results. • Compatibility with non-macOS systems (focus is macOS-specific logs).
-
Design Overview • Input: Logs fetched using macOS log show command or a pre-existing .log file. • Output: Summary of insights (e.g., frequency of warnings/errors, timestamp-based analysis). • Architecture: • Log Reader: Parses raw logs into structured data. • Log Processor: Splits logs into chunks for parallel processing. • Aggregator: Collects and summarizes results from all threads. • CLI: Provides an interface for specifying log source and analysis criteria.
-
System Design
4.1 Components • Log Reader: • Reads logs from a file or executes the log show command. • Normalizes logs into a structured format (e.g., JSON or key-value pairs). • Log Processor: • Divides logs into chunks for parallel processing. • Processes each chunk to extract relevant data like error types and timestamps. • Thread Pool: • Manages threads to avoid spawning excessive threads and ensures resource efficiency. • Aggregator: • Consolidates results from each thread. • Outputs insights such as frequency distributions and anomaly detection. • CLI Interface: • Allows users to specify log files, date ranges, and keywords for analysis.
4.2 Workflow 1. Input Handling: • User specifies a log file or directs the tool to run log show. 2. Preprocessing: • Log Reader normalizes logs. • Log Processor splits logs into chunks for analysis. 3. Processing: • Threads process chunks concurrently. • Intermediate results are pushed to a shared result store. 4. Aggregation: • The Aggregator compiles results into the final summary. 5. Output: • Insights are displayed in the CLI.
- API and Data Structures
5.1 Core Data Structures • LogEntry:
struct LogEntry { std::string timestamp; std::string level; // INFO, WARN, ERROR std::string message; };
• ResultSummary:
struct ResultSummary { std::unordered_map<std::string, int> frequencyByLevel; std::vector<std::string> frequentErrors; std::vector<std::string> anomalies; };
5.2 Interfaces • LogReader:
std::vector
• LogProcessor:
ResultSummary processLogs(const std::vector
• Aggregator:
ResultSummary aggregateResults(const std::vector
-
Multithreading Strategy • Thread Pool: Use a thread pool to manage worker threads and avoid overloading the system. • Mutex for Aggregation: Use std::mutex to protect shared data structures during result aggregation. • Chunk Distribution: Logs are divided into equal-sized chunks for efficient load balancing.
-
Testing • Unit Testing: Test each component individually (LogReader, LogProcessor). • Performance Testing: Benchmark single-threaded vs. multithreaded processing on large logs. • Edge Cases: • Empty logs. • Logs with unusual characters or formatting. • Extremely large logs.